what is it about echo the dolphin
[04:53] <kraed> i remember enjoying ecco as a kid
[04:53] <kraed> and everyone says it's a terrible game
[04:54] <playingtrompet> http://www.youtube.com/watch?v=cU8HrO7XuiE jmickle
[04:54] * bladder_x [Title] MACINTOSH PLUS - リサフランク420 / 現代のコンピュー - YouTube
[04:54] <Dajhail> i could never stand ecco
[04:55] <playingtrompet> its becuase it is sarevok
[04:55] <Dajhail> but everyone else LOVES it
[04:55] <playingtrompet> but it has a very unique asthetic
[04:55] <playingtrompet> well
[04:55] <playingtrompet> it encaplses a unique asthetic
[04:55] <playingtrompet> that a few games have
[04:56] <playingtrompet> sort of a spartian lonely feeling
[04:56] <kraed> i love ecco because it is sarevok
[04:56] <kraed> i do think games that are about exploration are at their finest when you feel isolated and alone
[04:56] <playingtrompet> of being lost in a sprawing slightly out of scale world
[04:57] <playingtrompet> its a big nausiating
[04:57] <playingtrompet> like megaman legands
[04:57] <playingtrompet> i think armoured core 1 has the same feeling
[04:57] <playingtrompet> a bit
[04:57] <playingtrompet> nausiating
[04:58] <playingtrompet> i think
[04:58] <playingtrompet> what all those games have in common
[04:59] <playingtrompet> is they don't make much sense
[04:59] <playingtrompet> and they don't care
[04:59] <playingtrompet> like you'll randomly run across non enemy npcs in weird places sometimes
[05:00] <playingtrompet> but the games have no real desire to drive foward a plot
[05:00] <playingtrompet> becuase they don't really have one
[05:01] <playingtrompet> sotn has it a bit
[05:01] <playingtrompet> also
[05:01] <playingtrompet> most of the metriods
[05:01] <playingtrompet> alot more than sotn
[05:01] <playingtrompet> becuase at least sotn has menues to take your mind off it
[05:02] <playingtrompet> metriod sometimes has those screens that scroll vertically for ages
05:04] <playingtrompet> sonic kind of has it too
[05:04] <playingtrompet> esspecially sonic 3
[05:04] <playingtrompet> where you get those little interludes with knuckles
[05:04] <playingtrompet> but just the massivly sprawling levels
[05:04] <playingtrompet> that scroll all over the place

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