game idea
<obli> eltee
<obli> we should make a game
<obli> a fishing sim
<obli> called the merry fisherman
<obli> where you go from village to village
<obli> captureing children in a big sack
<obli> and use them as bait to catch monster fish
<obli> and the fish fuse with the npcs you use as bait
<obli> so its like a betting system
<Eltee> what do you do
<obli> do you risk a good npc for to make the fish better?
<Eltee> with the fish
<Eltee> after you caught them and fused them
<obli> depends on what they are valued for... you can sell them to a fish monger or a fancy resteraunt... or as pets...
<obli> i need to think out the economic system
<obli> fish economies
<obli> fighting with them seems
<obli> too obvious
<obli> maybe
<obli> in this world they train fish to explore and find treasure for them
* ren_hope (~ren@99-70-244-191.lightspeed.rcsntx.sbcglobal.net) Quit (Remote host closed the connection)
<obli> and if they are big fish you can harness them to your boat to give it greater range
<obli> and use them to improve your diving suit
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<obli> what do you think Eltee
<Eltee> where does the personal diving mechanic work into here
<Eltee> since you implied you have a diving suit to upgrade
<Eltee> do you dive with the fish in search for treasure?
<obli> yeah
<obli> why not
<obli> and the fish can get into like
<obli> places you can't
<obli> and you need stronger fish to get into those places
<obli> and fight the guardian monsters who live there
<Eltee> get fish that can go into deep ocean
<Eltee> where humans and subs cannot
<obli> yeah
<obli> i think we are on to a winner
<Eltee> i agree
